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Tech Devil

Developer: rudeboyuk Hypnopics Collective
Version: 0.2 Build 0085
Last Updated: 2020-03-13
Censored: No
OS: Windows, Linux, Mac
Language: English
Real porn, Male protagonist, Mind Control, Combat, Masturbation, Management, Corruption, Exhibitionism, Voyeurism

This game will see you becoming a vampire, but a vampire that works within very different lore than the vampires we know from books and movies. Your character will be able to use their mental powers to get humans to do their bidding whilst they 'feed' on them or indeed have them work for the family, as well as make use of some special abilities in combat also.

As with all my games there will be no instant gratification here, this will be about building up to the richer content as you further your powers and increase your family standing amongst the other vampire families.

Second set of exhibitionist photos for Astrid added. (Living Room)
Added Peek pics for Astrid for all locations. (8)
First set of exhibitionist photos for Astrid added. (Kitchen)
Additional content for Astrid Vossen, which unlocks new locations.
Added new locations Country Club and Tennis Courts.
First pass at Vossen Estate map.
Wide range of bug fixes as noted by Grobi on Hypnopics
Added more lore to the bookstore owners questions
Updated the asked/unasked question code to remove the need for a print statement.
Changed the colour for Actions to be more distinct from Exits.
Simple first pass for Vossen family.
Fix to prevent Plasticity being assigned multiple times when mesmerism

Name selection now has it's original intended effect on game mechanics, as follows:
Atieno - Born at night - Lower chance of being caught peeking
Baldovino - Brave friend - Human level increase bonus
Eligio - To choose - Persuasion bonus
Jareth - To watch - Exhibitionism bonus
Parris - Abductor - Enthral Bonus
Tariq - Night visitor - Horniness bonus
Player Info now lists traits based on the above.
Yoga practice with sister from the Terrace if concentration is level 1 or lower.
Books added to the bookstore for skill levels 2-3

New characters added, may be seen at the bookstore at certain times of day.
Third human prey added.
Humans no longer return to the bar immediately after you feed upon them.

Bugfix don't try to update locations when the game time is after late night.
Adjusted the 'Add Todo' code so items are only added once. And stay on the list once completed to avoid being re-added at a later date when already completed.
Added subtle backgrounds to the Exits/Actions boxes so it is easier to see which entries belong to which section.
Added employment system so player can earn cash off girls.
Added start of system to chat with workers to boost their skills, presently just displays pictures appropriate to their skill level.

Bugfix to the chat system which could allow the player to become stuck if there happened to be no questions to ask the NPC at that point. The 'Return' option is now always available regardless of the number of available questions.
Player now has the option, when enthralling, to extract will or leave the girl be. Extracting will now lowers the girls libido to zero, and she will not return to the bar until it raises above 15. Add a little more strategy to the process of restoring will, and prevents too much farming of a single victim.
Updated the chat system to ensure read mark was set at the correct point to allow response text to reflect if the question has been asked before.
Addition questions for the book store owner added, plus ability to peek at her whilst talking.
Fixed many errors in the enthralment section where sisters help text was staying on the screen.

Bugfix for if the player enters Grandfathers study after training and doesn't click the link to talk at the first opportunity. Includes fixes for the next two conversations also.
Bugfix where an error would occur if you reached the end of the first year without having ever spoken with your sister.

Added new code to give the player $100 upon arriving to the US.
Fixed broken code that would return player to Family Home after an enthralment when done from the city.
Player can now entice certain humans to work for them. At present they just move to a holding location. First recruitable human pictures added.
Added chat option for the office manager when in the office for reviewing how any employed girls are performing.
Mesmerism Study can now be performed with your sister at night in her office bedroom.

Created a bookcase in the living area, and the code for books to be read. Includes new system for book sales from the bookstore or other locations to update the contents of the bookcase.
Added exhibitionism events for the living room for sister and OM. Level 1 only.
Reworked the code for checking if the player has chatted with a character today.
Added 'Peek' option when talking to girls. Has a chance to increase their exhibitionism over time. But getting caught will reduce the girls horniness.
Updated the chat system so the players Body Language skill can give feed back on the girls current horniness levels.
Had the humans for practicing/feeding on moved to the US with the player and updated the story to reflect this.
Moved some of the top right options to the menu. Now only Menu access and Saves are available from the main screen for tidiness.
New start menu for Nightly build, to give jumping in points for return players.
Adjusted the display of images in the Achievement list for clearer visibility of which have been obtained, and obscuring the images whilst locked.

Finished the Act I introduction speech from the Office Manager and Sister.
Updated sisters locations to allow her to move around the office building also.
Added chat code for Office manager, currently only a single question available but system now in place for expansion.
Added new chat images for the sister for each of the current locations she can be found in.
Ensured player can not enter bedrooms or the bathroom when they are in use for masturbation or showering by the girls.
Added a bar and bookstore to the city, plus a street hub.
Began creation of the bookstore owner.

Developer Notes:
RPG Lite (Stat building, skills)
Sim Lite (Time progression, open world, sleeping but no having the wash/eat each day)
Combat (Turn based)
Enthralment of humans for feeding
Enticement of humans to have them work for you
Recruitment of fellow vampires

Current Status
Introduction complete which shows off most of what the game will be like.
Working on fleshing out the US locations and ensuring all current play mechanics are working in the new area.
Created income system based on employees skills and siphon a percentage off to the player each week.

Next Goals
Introduce Skill system to allow boosting of certain aspects such as human recruitment, vampire horniness and getting away with voyeurism.
Introduce new characters that will be of importance in the US setting.

Road Map
0.1 Meet the family (Released)
0.2 Beachhead - Establish at foothold in the Americas (In Progress)
0.3 Reclamation - Every family needs a home
0.4 Consolidation - Refurbish and Reassert
0.5 Sit Down - Take your rightful place
0.6 Consumption - Fight an old enemy
0.7 TBD
0.8 TBD
0.9 TBD
1.0 Completion


All - MEGA

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