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[Ren'Py] Wife Trainer [v0.7k] [Wife Trainer]


Tech Devil
Nov 14, 2019

Developer: WifeTrainer Hypnopics Collective - Discord
Version: 7 k
Release Date: 2019-12-24
Last Updated: 2020-09-02
Censored: No
OS: Windows, Linux, Mac
Language: English
Real porn, Male protagonist, Anal sex, BDSM, Blackmail, Cheating, Corruption, Sandbox, Mind Control, Creampie, Exhibitionism, Female domination, Footjob, Gay, Group sex, Handjob, Humiliation, Incest, Inerracial, Lesbian, Male domination, MILF, Oral sex, Prostitution, Romanc, Sex toys, Slave, Spanking, Stripping, Swinging, Trainer, Transformation, Vaginal sex, Urination, Pet

Your business is to work with women to help them change. Success with clients increases your reputation, providing you the opportunity to work with additional clients. Continuing actions may also be available with former clients, depending on your level of success when training them.
he characters and game play are intended to be as realistic as games of this sort can be. There are some elements of mind control, transformation, and magic, but you can ignore or emphasize these elements to suit your preferences.

The game is “sandbox” style. There is no overarching storyline. A game end finale is planned once reputation reaches level 5, but like most of the game, it is optional. Play. Explore. Do what interests you. Ignore what doesn’t.

• All bugs reported from 0.7j

• Post-training content for Becky Sue (this is the major new content focus of this release)
• Tammy Lynn, Becky Sue’s friend, a new potential character if Becky Sue becomes your girlfriend
• Additional Hannah booty call scenes, doll scenes, and a club masquerade ball scene
• Additional uses for Marilyn’s IOUs, which can now be used to as a back stop to gain Club access, an alternate route to get Janice on retainer, and may allow you to play with Marilyn at the Club when you otherwise couldn’t
• An alternate route to getting Janice on retainer through the Club President’s revised reward system
• Moneybags trait unique impacts on some conversations and test modifiers for Amy, Becky Sue, Fairyn, Gloria, Janice, Kitty and Taylor (note: Kitty’s and Taylor’s dates still not implemented) plus now has its own right hand panel background image.
• A help menu on some game concepts, to ease introduction to the game (also links to understanding client stats in in Ivy the Introductory Wife’s client review report)
• New minor item that can make a woman bisexual without it counting as a transformation.

• Moved Becky Sue to first wave, pushed Elsa to second, and Lauren to third. This may be temporary, but Becky Sue’s post-training content extends so long that for now I want to allow it to get started earlier. Plus it makes it easier for those who want to try out just her new content from the current release.
• Reduced escalator on financial domination requests to +5 from +25, to keep them from getting out of hand too quickly.
• Club President now only gives out a maximum of one transformation potion and only as a special reward; this is for story line consistency (same limit previously applied to the Dark Arts Store and Marilyn, so now the Club President is on the same footing)
• Marilyn now takes a cut of your whore income if you have too many whores; this is for story line consistency of her being at the centre of such activities in this city
• Hannah whore income adjusted upwards so that taking her as a whore doesn’t end up costing you money after Marilyn’s cut
• Transformation potion and Will-Tamer conversion menus should now all include an “undo” option to avoid having to reload an old save if you don’t like the options presented to you (but only after seeing the options, not after selecting one; would still need a save if you choose a conversion option and then want to backtrack).

Artwork related:
• Hannah’s artwork upgraded, including many expanded scenes (this was the major artwork upgrade area for this release)
• Tracy and Diamond shared scene artwork upgraded

Modding and core system related:
• Marilyn’s reward and IOU systems re-done to simplify modding
• Club President’s discussion and reward systems re-done to simplify modding
• Janice’s reward system re-done to simplify modding
• Trading a current relationship to the slave traders re-done to simplify modding
• Tracy’s date choice is now an expandable menu, making it easier to add new options
• Becky Sue’s new content coded with a view towards enhanced ease of adding new content, such as job options

Next steps:
We're getting close to the end of the 0.7-cycle. Current priorities are to fix any bugs reported with 0.7k.
Next priorities include:
• artwork upgrades: completing the image upgrades is a key remaining task before we move into 0.8
• save compatibility: Digital Bonsai has implemented a system that should allow old saves to be compatible with new patches once we get to 0.8 (this won't happen until 0.8, though)
• mod support: we've continued to add support to the core engine based on modder requests so as to have as clean a back end as possible for mod support going into 0.8
• quality of life improvements: with bigger projects out of the way with, I'm now starting to pay more attention to smaller things that can help make the game experience flow more smoothly
• consistency passes: I've started to take a look at energy use consistency, reviewing TA actions in 0.7i, and expect to do more of this in the future
• content: next up is Sarah's post-training content (with Alexis' to follow in the subsequent release)
This is mostly “hot fix” for the error that prevents you from training Nicole to be your teaching aide, but it also fixes other small issues reported with 0.7i prior to Dec 27, and improves some back end coding.

Reported issues that remain un-fixed:
• Amy sometimes restores your Energy to 100 after a visit.
• Ivy disappearing from the list of available former clients to contact.
• All bugs reported from 0.7h.
• New introductory client, Ivy, who precedes the original “first wave” of clients. Her first couple of weeks act as a mini-tutorial for new players. She can be skipped if desired, or you can try to generate one of the nine outcomes that will successfully train her. She has a relatively short training period and a relatively large variety of weekend content (since you’ll be spending time with her most weekends during her training). Continuing action content is also implemented for her. Adding Ivy at the beginning of the game creates better pace for some events. She’s also a “normal” client, so that new players aren’t immediately confronted with some of the unique aspects to Chelsea, Elsa, and Jasmine’s characters.
• Dinner with Nicole and her husband can now be delayed. Flagged value of bringing wine for new players by adding a small cost to it.
• Reduced energy costs associated with training actions when you use a Teaching Aide.
• Reduced odd job fee to 15 from 20. Money has been loose for a while and I haven’t yet implemented any good new ways to absorb it, so tweaking this down in the interim. This also helps differentiate game play as the Moneybags optional trait.
• Fairyn’s text and background colours combination changed to improve readability
Artwork related:
• Partial upgrade of Hannah’s images (approximately one-third of her images).
• Nicole’s on-going visits segregated by type under “Contact” to make artwork more consistent through the scene.
Modding and core system related:
• Package conflict resolution system added (conflicts disabled: see Digital bonsai for details)
• wt_image now searches for videos first, then images with the same name (unless restricted with ‘image_only’ as follows wt_image image_only image_name), to facilitate mods who want to provide optional movies to replace certain images.
• Made odd job fee a variable to facilitate easy adjustment.
• Back end changes (versioning system) to prepare for increased backwards compatibility beginning with 0.8, but not active for modding yet.
• Small improvements to the client template.

Important notes:
regarding the current build:
  • Old saves will not be compatible. When we get to 0.8, our expectation is that old saves will be compatible throughout the 0.8 cycle, but that's not the case in 0.7
  • All images are included in the build. When we get to 0.8, the expectation is that images in 0.8a will not need to be downloaded again for future 0.8 patches/expansions, but that's not going to be the case until all artwork is upgraded, and that's not going to happen until the 0.7 cycle is finished
This is a bug-fix only, but an important bug-fix for me, as I hope (fingers) crossed, that it's essentially bug-free. At the very least, I believe it solves all bugs that have been reported to date
Fixed: There have been numerous fixes for the game. Even more than what is listed below.
• All bugs reported prior to the end of September
• Weekend actions should no longer be possible with less than 15 Energy, consistent with the Rags version.
• Characters converted by the Will-Tamer or a Transformation Potion are now unavailable for the remainder of the day, consistent with Rags and avoiding some possible text continuity issues.
• The player should now properly get a message when you run out of trainable clients.
• A fix has been implemented for Hypno GF Rae.
• A fix has been implemented for Doll Sam
• Expanded and more interesting lesbian scenes with Nicole, so that using a transformation potion to alter her sexuality is now more rewarding in terms of additional content.
• Additional Club Ball scenes with the Club couple who ask for your help
• Start of a new content path for when you fail to help the Club couple
• May now choose how your slavegirls address you (rather than them always calling you Sir)
• Small tweaks to Lauren’s workout content to better align with the rest of her training.
• One of the guys in the Swingers Room will now try to Dom you if you search for male-to-male content and respond appropriately to him.
• A bunch of scenes associated with upgraded images have been expanded.
Artwork related:
• Upgraded images including for Club shows and balls, the Swingers Room, Gloria, Rae and Nicole.
Modding and core system related:
• Client and character templates added to facilitate the creation of new content. Note this is a work-in-progress at this time.
• Major overhaul of locations, character summoning, and character return functions to ensure that all scenes take place in the right location and with the right people there, in order for content related to people/locations/items (such as stat changes bonuses) to work properly.
• Bree work menu and Club ball choice menu are now expandable

Hopefully, we have squashed more bugs that we have introduced.
• All bugs reported prior to Sept 1st
• Elsa’s content has been restored
Artwork related:
• Images for Janice, Jasmine, Julia, Marilyn, and Sam have been upgraded
Modding and core system related:
• Some client specific items renamed to free up future use of more generic names (hdc->hcj, jew->jwc, npr->nrj,
• Sufix replaced by Suffix for name convention
• Fixed location logic added to replace need for long strings of conditionals to test if character should be dismissed or returned to the bedroom, basement, etc.
• New system to add ‘transformed_’ version of state tags to facilitate content that distinguishes between transformed and non-transformed versions of the state (for example, slavegirls, bimbos)

Console Commands:
Before using UnRen open the game and make a save because the option to start a game vanishes, but you have the option to load.

All console commands should be entirely in lower case.

MC cheats
player.money+= 100000
player.energy=1000 (I've found if you set it high you only need to do it once.
player.hypnosis_level += 10

Location cheats
add tag 'das_access' to player - Dark Arts Store access
add tag 'club_access' to player - Club access

Client cheats
Client names are:

An example of a client stat change would be

[name].training_period=1 (use this when you want to end training and move on to post client content)
[name].remove_tag('trained_this_week') (to train a girl more than once each week)
rem tags 'trained_today' 'trained_this_week' from [name] Combines the 2 above commands

jasmine.photod_in_public_week_for_event=100 (if you let the public take photos of jasmine she will be found out and leave as a client, this doesn't back it out but postpones when she gets found out until week 100)

rae.location = eros_store (if Rae has vanished from store)
bree.location = steel_trap (if Bree has vanished store)
summon [name] no_follows (to make character follow you)
dismiss [name] to stop character following you and send them away

change [name] hypno_sessions_this_week by -1 no_message (This gives the player 101 hypno sessions per person per week)
change player max_weekly_hypno_sessions_per_person by 100 no_message (this allows the MC to hold more hypno sessions) Both these need to applied

To alter the status of post traing clients to girlfriend/slavegirl.
call convert(lauren, 'girlfriend', status_to_post_training = True)
call convert(lauren, 'slavegirl', status_to_post_training = True)

add 1 lingerie to player
add 1 dildo to player
add 1 love_potion to player
add 1 butt_plug to player

A reminder, you can use the up arrow in the console window to scroll back through previous commands and then edit them or reuse them
If your unsure of a command that adds values use a + sign instead of an = sign if it doesn't error you can then press the up arrow and edit the + for an equals.

This new release absolutely requires a new save. Please do not use your old saves.


Win/Lin - MEGA
Mac - MEGA

Last edited:
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