Borya
Tested
Version: Completed
Last Updated: 19.10.2018
Censored: No
OS: Windows, Mac, Linux
Language: English
Genre:
3dcg, Big ass, Big tits, Goping, Incest, Male protagonist, Milf, Oral sex, Pregnancy, Romance, Vaginal sex
Overview:
The game focuses mainly on the story. It’s more realistic than my other games because here you can see consequences\thoughts on both sides. I think that after Incest Story and Milf's Control that was a good idea to create something different at least once. The mom looks like milf not like adult teenager as usual. The game is enough for about 1-2 hours and has more than 180 images.
1- Extract to desired location.
2- Click on "Taboo Request.exe" to start playing.
PATCH:
extract it so the /game/ subfolder overwriting any existing files ther
2- Click on "Taboo Request.exe" to start playing.
PATCH:
extract it so the /game/ subfolder overwriting any existing files ther
In addition to the clickable map, the games have the following changes from the RPGM versions:
Aside from testing whether the games can be completed, I'm looking for feedback about how well this runs on people's machines, how they feel about the interface, etc.
How to Play:
Known Bugs:
- Walking map is replaced with clickable map
- No combat
- No waiting for text or video to finish
- Save anywhere
Aside from testing whether the games can be completed, I'm looking for feedback about how well this runs on people's machines, how they feel about the interface, etc.
How to Play:
Normal RenPy commands apply: hold CTRL to skip text. The way the game is written, RenPy considers all text to be 'seen' after the first line in the game, so holding CTRL might skip a lot very fast.
On maps,
The game may chug a bit drawing each large map for the first time. Maps will be cached on disk after being rendered the first time.
On maps,
- red/green squares are interactable objects (characters, items that can be picked up, exits...).
- the blue square represents the location the Player Character is at. Probably.
- you can use the mousewheel to zoom in, and click-drag to move the map around Google Maps style.
The game may chug a bit drawing each large map for the first time. Maps will be cached on disk after being rendered the first time.
Music and sound isn't implemented and might never be. Don't really care for it.
Savegames are a little too big (500k+)
Savegames are a little too big (500k+)