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Version: 1.2.1 Demo
Release Date: 2020-04-06
Last Updated: 2020-04-09
Censored: Yes (Mosaic)
OS: Windows
Language: English
Genre:
2D Game, 2DCG, Female Protagonist, Adventure, Survival Horror, RPG, Side-scroller
Overview:
Moon Rhapsody is a survival based action adventure game in vein of the Legend of Zelda and Resident Evil with some light JRPG elements.Please note this demo is not set at the beginning of the full game and doesn't explain much on how to play.
When you first find a save point make sure to check out it's functions fully.
Press ESC in game to view your status and change the settings.
Also please note this game contains heavy violence and sexual content and isn't recommended for young audiences or work environments.
Moon Rhapsody is a survival based action adventure game in vein of the Legend of Zelda and Resident Evil with some light JRPG elements.Please note this demo is not set at the beginning of the full game and doesn't explain much on how to play.
When you first find a save point make sure to check out it's functions fully.
Press ESC in game to view your status and change the settings.
Also please note this game contains heavy violence and sexual content and isn't recommended for young audiences or work environments.
Changelog:
Demo v1.2.1
Changing head gear: In the demo you can't take off Sasha's headphones because I drew them as part of her sprite before I figured out out how I was going to handle different equipment. There ended up being way too many sprites for me to make a whole bunch of variations just for headgear but I managed to find a easier way to do it using only a handful of sprites. I can't use the same method for outfits though so expect there to be less of those.
Changing head gear: In the demo you can't take off Sasha's headphones because I drew them as part of her sprite before I figured out out how I was going to handle different equipment. There ended up being way too many sprites for me to make a whole bunch of variations just for headgear but I managed to find a easier way to do it using only a handful of sprites. I can't use the same method for outfits though so expect there to be less of those.
Developer Notes:
This game requires a reasonably modern PC with DirectX 11 to run properly.
Default controls(Can be changed from the in game options menu):
Arrow Keys: Move
Z: Use weapon/switch to last melee weapon
X: Use item
C: Jump/Interact
V: Slide attack/Divekick(Hold to crawl)
Space: Aim/switch to last firearm
A/D: Cycle weapons
W/S: Cycle items
ESC: View status
Enter: View map(You won't actually see anything for most of the demo)
Default controls(Can be changed from the in game options menu):
Arrow Keys: Move
Z: Use weapon/switch to last melee weapon
X: Use item
C: Jump/Interact
V: Slide attack/Divekick(Hold to crawl)
Space: Aim/switch to last firearm
A/D: Cycle weapons
W/S: Cycle items
ESC: View status
Enter: View map(You won't actually see anything for most of the demo)