Version: 0.15.097
Release Date: 2020-05-05
Last Updated: 2020-05-07
Censored: No
OS: Windows
Language: English
Genre:
3DCG, 3D Game, Character creation, Furry, Monster, Virtual reality, Animated, Fantasy, Sandbox Simulator, Gay, Virgin, Bestiality, Group sex, Anal sex, Vaginal sex,
Overview:
Feral Island is VR game with a wide range of adult and feral themed features, centering around fantasy, mystical and alien creatures the players
can watch, befriend and interact with.
The main idea is to create a sandbox game with a very optimistic approach on sexual inter-species relationship that is based on conses and exploration instead of force and violence. After taming and befriending, you will also be able to gratify your feral friends needs or even experience being a feral creature yourself.
Feral Island is VR game with a wide range of adult and feral themed features, centering around fantasy, mystical and alien creatures the players
can watch, befriend and interact with.
The main idea is to create a sandbox game with a very optimistic approach on sexual inter-species relationship that is based on conses and exploration instead of force and violence. After taming and befriending, you will also be able to gratify your feral friends needs or even experience being a feral creature yourself.
Changelog:
v0.15.092
v0.15.091
v0.15.090
v0.15.072
Bugfixes:
- Fixed a bug in which the camera controller was disabled in the kennels dev-sandbox.
- Fixed a bug in which the camera controller was disabled in the kennels dev-sandbox.
Changes:
- Lowered the turning speed of the Felkin on the dev-island to have a more realistic result.
Bugfixes:
- Fixed an issue in which the female Felkin was overwritten in the selection menu of the last build. It is now possible again to select both genders!
- Lowered the turning speed of the Felkin on the dev-island to have a more realistic result.
Bugfixes:
- Fixed an issue in which the female Felkin was overwritten in the selection menu of the last build. It is now possible again to select both genders!
Features:
- Added gender signature colors to the scenarios in the gallery.
Changes:
- Further improved the new raptor model in the gallery. The new model now has more anatomic definition around the booty, belly, tail and neck. Also the muzzle is now more detailed.
- The right leg in the walking animation of the felkin is now less tilted to the inside.
- Added gender signature colors to the scenarios in the gallery.
Changes:
- Further improved the new raptor model in the gallery. The new model now has more anatomic definition around the booty, belly, tail and neck. Also the muzzle is now more detailed.
- The right leg in the walking animation of the felkin is now less tilted to the inside.
Features:
Changes:
Bugfixes:
- Added a new VR dev sandbox called "the hunt". This female solo demo scene will be released in two parts where you meet Rainbow the female felkin. Once stable enough this scene will be added to the core game.
- Added Oculus Rift S and CV1 support to FeralIsland. This updates is bringing the VR interaction for Oculus Rift CV1 and S users close to the level of the latest Vive versions. The following interactive features were added: Interact with the UI , Grabbing the UI and to put it in the left hand, selecting toys from the menu and using them, squeezing and jiggling soft physic spots with the pointer. Currently still missing Oculus features: Using the hands to jiggle the soft physics on collision/touching the spots like in the Vive version.
- Added collision detection for Oculus controllers to jiggle thighs, vagina, penis sheath, balls, teats and more.
- Added overall better collision responses for Vive and Oculus users when petting ferals with hands.
- Greatly increased the FPS (up to 20 fPS) and improved the visuals in "the hunt" dev sandbox. The lighting setup is also much clearer, I added a lens dirt effect, chromatic aberration, and fine fur. I also rotated the car a bit to display rainbow from her best side. <3
- Added menu labels to the main menu to better distinguish between dev sand boxes and Unity demos.
- Added rainbows correct material color in the courtyard dev sandbox.
- Added a collision detection for VR controllers. When in VR mode, controllers now can jiggle feral body parts such as thighs, sheath, balls, teats and more. You need to swing the controllers in a slow speed at the parts you want to jiggle to trigger that effect.
- Added two variant assets for Rainbow in the new dev sandbox to make her more unique. Buttfluff and Tailtip.
- Added an improved tail tip for rainbow in the new sand box scene.
Changes:
- Changed the fur loader framework to load the fur shells quicker.
- Increased the collision detection range for the toy interaction.
- Greatly decrease the size of the compiled game from 1.2GB to 700MB.
- Changed the size of the Oculus player camera in the gallery to increase immersion and to bring it to the same level as the Vive and the normal mode camera.
Bugfixes:
- Fixed a bug that was causing the game to crash when the fur shaders where visible.
- Fixed a bug that did not display the vive controllers properly when the game was loaded the first time.
- Fixed a bug in which a text field was wrongly displayed in normal mode.
- Fixed a bug in which moving in the gallery was sometimes behaving in a strange way in VR mode. This was caused by a single wrong equation that added two clamped values instead of multiplying them.
Developer Notes:
What is VR Ferals
VR_Ferals is an adult-themed fully interactive virtual reality simulation, that uses most modern virtual reality devices (but can be also used without VR device).
It will be possible to pose your models and to re-arrange parts of the 3d environment and build-in 3D-assets, create animations and customize your 3d models.
VR_Ferals also uses physics for limb simulation and will use this physics engine for particles in a later state.
VR_Ferals is an adult-themed fully interactive virtual reality simulation, that uses most modern virtual reality devices (but can be also used without VR device).
It will be possible to pose your models and to re-arrange parts of the 3d environment and build-in 3D-assets, create animations and customize your 3d models.
VR_Ferals also uses physics for limb simulation and will use this physics engine for particles in a later state.
Last edited: