borey
Administrators
Version: 0.3.1
Release Date: 2020-08-31
Last Updated: 2020-09-02
Censored: No
OS: Windows, Linux, Mac
Language: English
Genre:
2DCG, Anal sex, Character creation, Creampie, Fantasy, Female protagonist, Footjob, Futa, Futa protagonist, Group sex, Handjob, Male protagonist, Management, Monster girl, Oral sex, RPG, Slave, Text based, Titfuck, Turn-based combat, Vaginal sex
Overview:
A tech demo of sequel for Strive for Power. This game represents core changes and mechanics of the second game, but does not represent main gameplay focus or content and should be treated as rough ideas.
A tech demo of sequel for Strive for Power. This game represents core changes and mechanics of the second game, but does not represent main gameplay focus or content and should be treated as rough ideas.
Features
-A whole new set of gameplay management, crafting and item mechanics.
-Dozens of classes with unique traits and abilities.
-Procedurally generated areas and dungeons
-Dozens of classes with unique traits and abilities.
-Procedurally generated areas and dungeons
Changelog:
v0.3.1
0.3.0e
0.3.0d
0.3.0c
0.3.0b
0.3.0a
v0.3
v0.2.1a demo
v0.2.1 Demo
v0.2.0d
v0.2.0c
v0.2a
v0.2a Demo
v0.1.6 Demo
Added multiple GUI animations to some actions
Added new random events: New chest lock type traps, mimics, finding random resources, encounters
Added effect duration in tooltip for combat
Added race name to labels in hiring menu
Added exotic race slave trader shop every 2 weeks starting day 7 (requires new game)
Recruited characters won't automatically travel to mansion anymore
Forcefully recruited characters will receive new debuff preventing them from gaining obedience from positive skills
Characters won't participate in fight at 0 obedience
Breeder class is renamed to Breed Sow and now can be unlocked. Stats and reqs changed
Slightly readjusted Aliron's slave race rates (Humans are more common than halfkins; elves are more common in general and rare races are equially as common as elves for slave market)
Fairies lose some stats but gain a racial healing skill
Main stats now grow slower at higher levels (starting at 40 base)
Kobold females now generate with smaller breast size
Trap events now deal percent damage
Drows have been renamed to dark elves
Slave escape chance is now present and depends on charcter's authority and obedience (can escape if defiant and obdience < 15). Chance is based on timid factor
Food starvation debuff reworked
Defeat in combat now applies debuff preventing from participating in combat for 3 days (ticks faster when using rest)
Travel menu opens locations by default
Fixed craft menu opening on smithing even if its locked
Fixed inactive enemies not being deleted properly in some situtations
Fixed buffs not displaying in slave info
Fixed hp/mp not displaying in dungeon locations
New game heavily recommended.
Added new random events: New chest lock type traps, mimics, finding random resources, encounters
Added effect duration in tooltip for combat
Added race name to labels in hiring menu
Added exotic race slave trader shop every 2 weeks starting day 7 (requires new game)
Recruited characters won't automatically travel to mansion anymore
Forcefully recruited characters will receive new debuff preventing them from gaining obedience from positive skills
Characters won't participate in fight at 0 obedience
Breeder class is renamed to Breed Sow and now can be unlocked. Stats and reqs changed
Slightly readjusted Aliron's slave race rates (Humans are more common than halfkins; elves are more common in general and rare races are equially as common as elves for slave market)
Fairies lose some stats but gain a racial healing skill
Main stats now grow slower at higher levels (starting at 40 base)
Kobold females now generate with smaller breast size
Trap events now deal percent damage
Drows have been renamed to dark elves
Slave escape chance is now present and depends on charcter's authority and obedience (can escape if defiant and obdience < 15). Chance is based on timid factor
Food starvation debuff reworked
Defeat in combat now applies debuff preventing from participating in combat for 3 days (ticks faster when using rest)
Travel menu opens locations by default
Fixed craft menu opening on smithing even if its locked
Fixed inactive enemies not being deleted properly in some situtations
Fixed buffs not displaying in slave info
Fixed hp/mp not displaying in dungeon locations
New game heavily recommended.
Multiple fixes to tasks and travelling
Fixed work rules not working correctly
Some fixes to the GUI
Added a few more variations to some dating actions
Fixed some path issues for linux/mac users (thanks to lowtech)
Fixed work rules not working correctly
Some fixes to the GUI
Added a few more variations to some dating actions
Fixed some path issues for linux/mac users (thanks to lowtech)
Added a bit of variations to some dating descriptions
Added 'bald' hair length
Kobold males now generate as bald
Elf and Drow males now can generate with long hair
Taurus females and futa now only generate with tits average and above
Fixed created characters not acquiring correct food preferences
Fixed fighter subquest bug when attacking lich before talking
Fixed character travelling and occupation settings
Fixed resources not being consumed on upgrade purchase
Fixed dungeons not providing gathering rate speed bonus after clearing
Fixed some abuses related to sex scene
Added 'bald' hair length
Kobold males now generate as bald
Elf and Drow males now can generate with long hair
Taurus females and futa now only generate with tits average and above
Fixed created characters not acquiring correct food preferences
Fixed fighter subquest bug when attacking lich before talking
Fixed character travelling and occupation settings
Fixed resources not being consumed on upgrade purchase
Fixed dungeons not providing gathering rate speed bonus after clearing
Fixed some abuses related to sex scene
Fixed sex skills being shared by characters
Fixed birth sequence crashing
Fixed enemy hunt quests not counting kills after game load
Fixed ongoing actions not being cancellable
Fixed characters not returning when location is being forgotten
Fixed quest locations not being turnable after completion
Fixed main quest bugs including lich and xari encounters
Fixed liked/disliked food not being displayed correctly
Fixed birth sequence crashing
Fixed enemy hunt quests not counting kills after game load
Fixed ongoing actions not being cancellable
Fixed characters not returning when location is being forgotten
Fixed quest locations not being turnable after completion
Fixed main quest bugs including lich and xari encounters
Fixed liked/disliked food not being displayed correctly
Added unique icons for new class spells
Added buffs to character info panel
Fixed lust growing over the cap
Fixed submission/loyalty decaying too fast
Fixed spells in dungeon not working
Fixed upgrades breaking on game reload
Fixed character's classes not opening on right click
Fixed outside time not synching with mansion time
Fixed resources displaying in elven capital
Fixed craft items and categories being available without upgrades
Fixed some bugs with item unequip
Fixed dating limit per day not functioning
Fixed sell item price being 100%
Fixed enemy hunt quests not counting kills
Fixed dungeon completion quests not registering their completion
Fixed many smaller issues
Added buffs to character info panel
Fixed lust growing over the cap
Fixed submission/loyalty decaying too fast
Fixed spells in dungeon not working
Fixed upgrades breaking on game reload
Fixed character's classes not opening on right click
Fixed outside time not synching with mansion time
Fixed resources displaying in elven capital
Fixed craft items and categories being available without upgrades
Fixed some bugs with item unequip
Fixed dating limit per day not functioning
Fixed sell item price being 100%
Fixed enemy hunt quests not counting kills
Fixed dungeon completion quests not registering their completion
Fixed many smaller issues
Fixed prostitution task not working
Fixed sex interaction being bugged
Fixed being able to select slave type on master creation
Fixed slave type not applying to slave on creation
Fixed quest locations not being usable
Fixed characters not being returned to mansion in some cases
Fixed wrong stats displayed on characters
Fixed some resources not being gatherable
Fixed sex interaction being bugged
Fixed being able to select slave type on master creation
Fixed slave type not applying to slave on creation
Fixed quest locations not being usable
Fixed characters not being returned to mansion in some cases
Fixed wrong stats displayed on characters
Fixed some resources not being gatherable
Strive: Conquest v0.3 Release. GUI rework, Exploration Rework, Dating system added, Classes rebalanced
Changes: GUI Rework
90% of GUI has been reworked for better usability. Some of the changes are temporal and some screens weren't finished yet. Otherwise I hope you will have a better time with the new stuff.
Exploration/World resource rework
Most of the resources are now gathered from locations. Dungeons can no longer be roamed but will reveal some limited resources on completion. Settlements can no longer be used for events (previous events will be added back later). Items can be used and equipped from anywhere.
Dating system
Similar to the meet system from the first game, but with a couple new additions. It will be expanded with time.
Changes: GUI Rework
90% of GUI has been reworked for better usability. Some of the changes are temporal and some screens weren't finished yet. Otherwise I hope you will have a better time with the new stuff.
Exploration/World resource rework
Most of the resources are now gathered from locations. Dungeons can no longer be roamed but will reveal some limited resources on completion. Settlements can no longer be used for events (previous events will be added back later). Items can be used and equipped from anywhere.
Dating system
Similar to the meet system from the first game, but with a couple new additions. It will be expanded with time.
0.2.1a update released Fixed chest events stacking (and possibly some others)
Fixed mages election quest not completing properly
Fixed unlock of the traits which has been already unlocked
Fixed village events to meet slavers being unreasonably high
Fixed mages election quest not completing properly
Fixed unlock of the traits which has been already unlocked
Fixed village events to meet slavers being unreasonably high
Added sex trait system:
Sex traits can now be unlocked during interactions.
Dislikes can now be removed from interactions.
The chance is affected by character's Sex Factor.
Sex traits are toggled as active/inactive from Details menu.
Sex Factor increase number of active traits.
Slave delivery quests will no longer request slaves of the sex with a very low chance in settings (<=10%)
Fixed crafting list not updating correctly in some cases
Fixed tail plug/pet suit combo not working
Fixed some errors in election quest finish
Fixed characters not properly clearning in other areas in some cases
Fixed same location appearing on the list of possible locations when it was selected
Fixed default slave bodyparts for non-human races always being the same
Fixed fighter quest encounter not finishing properly in some cases
Fixed mage election quest completing right on acquiring
Fixed non-story modes not disabling story event
Fixed portrait/body selection menu not updating properly
Sex traits can now be unlocked during interactions.
Dislikes can now be removed from interactions.
The chance is affected by character's Sex Factor.
Sex traits are toggled as active/inactive from Details menu.
Sex Factor increase number of active traits.
Slave delivery quests will no longer request slaves of the sex with a very low chance in settings (<=10%)
Fixed crafting list not updating correctly in some cases
Fixed tail plug/pet suit combo not working
Fixed some errors in election quest finish
Fixed characters not properly clearning in other areas in some cases
Fixed same location appearing on the list of possible locations when it was selected
Fixed default slave bodyparts for non-human races always being the same
Fixed fighter quest encounter not finishing properly in some cases
Fixed mage election quest completing right on acquiring
Fixed non-story modes not disabling story event
Fixed portrait/body selection menu not updating properly
Fixed saves storing social skill texts they didn't need
Fixed impregnation overwriting previous pregnancy
Fixed election quest not removing loan events
Fixed seen dialogues not reverting on restart
Fixed inability of males to impregnate
Fixed impregnation overwriting previous pregnancy
Fixed election quest not removing loan events
Fixed seen dialogues not reverting on restart
Fixed inability of males to impregnate
Bugfixes
Bugfixes
0.2.0 (requires new save)
Added save info Added slave delivery quests
Added couple new weapons
Added new item which changes slave status to peon
Added Guilds leaders sprites Added background animations
Added prologue election quest lines Added a few new tutorial entries
Added experience gain display on victory screen
Slightly revamped some racial and class bonuses
Rebalanced many enemy damage hp and resists, also made enemies generally slower
Revamped def stats on gear and fixed incorrect calculations
Dungeon chests now feature lockpicking mechanic
Engineer class gets
Trap disarming trait Starting slave classes in story mode are now restricted to selected guild Master can now start with Rogue class instead of Harlot
Seen questions won't be showing as options anymore
High tier enemies have more elemental resists Master's charm now increase repeatable quests gold and reputation rewards Corrected item drop chances (previously chances were reversed so less common items appeared more often and more common items were rare)
Travelling now costs obedience for characters
Same equippable items now stack Resting characters regenerate hp/mp 3 times faster
Made enemy names more readable
Fixed quests allowing to turn in equipped items
Fixed critical strike for aoe spells multiplying damage
Fixed non-group locations having issues when returning characters
Fixed failed quests with active locations not returning characters from those
Fixed a number of small visual issues
Fixed slaves during character creation having wrong type
Fixed blindfold action causing issues in interaction sequence
Fixed born slaves not having assigned class correctly
Fixed some sex traits giving extra XP when they shouldn't
Fixed game allowing to create more characters on new game after cancelling it
Fixed guilds having 2 quests instead of 1 on world generation
Fixed visual errors when hp gauges weren't initially full
Updated to 0.2.0a version
Fixed main story line not progressing correctly
Fixed a couple of missing and broken quests
Fixed Praise having wrong syntax in some place and probably causing crashes
Fixed quest log not showing correct item parts for modular item creation quests
Fixed quest log not showing reputation bonus from master's charm correctly
Fixed item stacking not working correctly when the only stackable item was equipped
Added save info Added slave delivery quests
Added couple new weapons
Added new item which changes slave status to peon
Added Guilds leaders sprites Added background animations
Added prologue election quest lines Added a few new tutorial entries
Added experience gain display on victory screen
Slightly revamped some racial and class bonuses
Rebalanced many enemy damage hp and resists, also made enemies generally slower
Revamped def stats on gear and fixed incorrect calculations
Dungeon chests now feature lockpicking mechanic
Engineer class gets
Trap disarming trait Starting slave classes in story mode are now restricted to selected guild Master can now start with Rogue class instead of Harlot
Seen questions won't be showing as options anymore
High tier enemies have more elemental resists Master's charm now increase repeatable quests gold and reputation rewards Corrected item drop chances (previously chances were reversed so less common items appeared more often and more common items were rare)
Travelling now costs obedience for characters
Same equippable items now stack Resting characters regenerate hp/mp 3 times faster
Made enemy names more readable
Fixed quests allowing to turn in equipped items
Fixed critical strike for aoe spells multiplying damage
Fixed non-group locations having issues when returning characters
Fixed failed quests with active locations not returning characters from those
Fixed a number of small visual issues
Fixed slaves during character creation having wrong type
Fixed blindfold action causing issues in interaction sequence
Fixed born slaves not having assigned class correctly
Fixed some sex traits giving extra XP when they shouldn't
Fixed game allowing to create more characters on new game after cancelling it
Fixed guilds having 2 quests instead of 1 on world generation
Fixed visual errors when hp gauges weren't initially full
Updated to 0.2.0a version
Fixed main story line not progressing correctly
Fixed a couple of missing and broken quests
Fixed Praise having wrong syntax in some place and probably causing crashes
Fixed quest log not showing correct item parts for modular item creation quests
Fixed quest log not showing reputation bonus from master's charm correctly
Fixed item stacking not working correctly when the only stackable item was equipped
- Added tutorial entry for leveling
- Added item selection when completing non-material turn in quests
- Added spider enemies to goblin caves
- Added 2 new drugs to alchemy level 3 and slightly improved sex drug
- Added dagger and hunting knife items
- Guild quests now start at 1 quest per guild
- Guild quests and slaves update every 7 days
- Added dynamic gold reward for items quests
- All guild quests are now accessed from main city menu
- Tools no longer have ATK stat
- Added tool slot
- Corrected Character portrait resolution at slave panel
- Revamped Submission trait and added dominant trait, also added categorization for some actions to be clarified as dom/sub actions
- Old submissive effect now is called "Doormat"
- Subdue is made easier (now only requires same physics factor as victim)
- Fixed protect skill crashing the game
- Fixed some recruit events soft locking player when your character pool is full
- Fixed quests not generating static gear rewards
- Fixed crits having normal damage
- Fixed a bug causing caster to drop in stats instead of target when submission was maxed before loyalty
- Fixed abuse skill not working
- Fixed some items not crafting properly
- Fixed charm effect breaking the game on reload
- Fixed characters recalled to mansion still being in location group
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