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Developer: Darko Patreon - Itch.io - gitgud.io - Reddit - Discord
Version: 1.4.2.0
Thread Updated: 2021-01-22
Release Date: 2021-01-23
Censored: No
OS: Windows, Linux, Mac
Language: English
Genre:
Text-based, Management, Sandbox, Strategy, Simulator, Character Creation, Slave, Fantasy, Trainer, Rape, Male Protagonist, Female Protagonist, Gay, Male Domination, Female Domination.

Overview:
Most relevant tags: text-based, fantasy, management, slave, rape

Fort of Chains
is a free, moddable, open-source, TEXT-ONLY sandbox management NSFW game where you manage a band of slavers in a fantasy world. Be warned that the game contains heavy themes of slavery and non-consensual sex.

Key designs. This game is designed to be a short-story-teller machine: the core gameplay involves assigning groups of slavers to quests, then reading what happens to them, and finally getting the various quests' rewards (money, slaves, etc.). Fort of Chains is written in Twine and SugarCube 2. It is heavily inspired by No Haven and Free Cities. This game covers all spectrum of orientations: (you can setup the game to cater to whichever gender orientations you prefer). This game is complete: all features, bugfixes, polish, balancing, and originally planned stories are finished. But improvements and community-made content are still being added continuously to the game.
- Fully text-based.
- Slavers and slaves: Hire and capture procedurally generated slavers and slaves, each with their own gender, race, personality, asset sizes, etc. There are over 250 traits in the game. Level them up! Shape their skills in whatever combination you like!
- Base building: over 120 different types of improvements to build, each unlocks a new part of the game.
- Questing: Send your slavers and occasionally slaves out on around 100 quests for flesh and money.
- Interaction: Interact with your slavers, use your slaves. Your slavers/slaves will interact with each other too depending on their personalities.
- Content creator GUI tool: An full blown in-game GUI tool for rapidly adding your own written quests and content into the game! This is the same tool that I use to add content to the game.
- Slave trade: Fulfill slave orders by selling slaves, and profit from increasing their values before selling by:
- Slave training: 15 different fetishes to train your slaves in
- Duties: Assign your slavers on duties such as a trainer, vice leader, or a doctor
- Corruption and purification: Your slavers and slaves can be corrupted during the gameplay by various forces. You can purify them with the right tools, or you can build a ritual chamber to corrupt them specifically...
- Potions and items: 10+ potions each with unique effect
- Equipments: Equip your units with armors or buttplugs, which will slightly change their sex menus!
- Character creation: Design your character: choose a name, race, skills, and so on!
- Flesh-shaping: Late in the game, unlock secret technology to alter your unit's assets...
All these features interlock with each other, affecting one another, creating a full game experience.
Installation:
1. Extract and open "precompiled.html" in your favorite browser.
2. If you want to contribute content. see details here: Projects · darkofoc / foc
3. Subreddit: r/FortOfChains

Changelog:
v1.4.2.0 (January 22, 2021):
  • 13 new quests, 4 new opportunities, 8 new events
  • New Feature: Resistant Slaves
    • Some slaves are harder than others to break, requiring specialized treatments
    • Defiant and Indomitable traits implemented.
    • These units are banned from going on content until broken properly.
    • New building: Research Room
    • Modify some existing quests to give out these traits
  • Added Angel subrace.
  • Content Creator:
    • Makes it possible for a quest outcome to apply the result of another outcome, e.g., critical applying all success results
    • Refactor 60+ quests to use the above feature, to demonstrate how it works
  • Slaves and NPCs can switch genders from bodyswaps (but not slavers)
  • Documentation
    • Updated documentation with list of fetish and feature
    • Updated FAQ
    • Content guidelines updated.
    • FAQ for compiling problem
    • Updated instruction for quest creation.
  • Interactive Sex:
    • All sex manuals are now obtainable one way or another in the game
    • New sex actions: tentacle spitroast
    • Specific sex actions can be disabled in classroom now.
    • Add submissive sex penetrations to classroom.
    • Greatly expanded blowjob text variations
    • Fondle Chests text variations expanded
    • Vaginal sex comma fixed.
    • Fix kiss using the wrong texts.
    • Fix kiss actors being swapped in resist-kiss variations, and reduce redundancy.
    • Lower favor requirement for unlocking sex manual from 100 to 80
    • Fix blowjob reaction on giving orals.
    • Lock interactions behind sex manuals as appropriate.
  • Engine
    • LZString compression is back due to memory issues. Various fixes
  • Images
    • 30+ New portraits
  • Balancing
    • Bodyswap Experiment is now rare.
    • Unlawfull party title is now unique. It is also buffed. Also make the quest give out a rare furniture on repeat with the unit.
    • Slaver hard capped at 50 now, and lodgings price adjustments
    • Slaves hard capped at 90 now.
    • CYOA quest line for best ending disturbance limit is increased to 3.
    • Reduce level caps for dungeons, lodgings, armory. Increase level cap for bedchamber wings.
  • DOM Conversions continued:
    • Lore Card
    • Debug friendship
  • Misc
    • Can edit friendship / lovers via unit debug menu (thanks to alarmedcat)
    • Prestige now hidden until recreation wing is built.
    • Quest/event deck retries upped to 50.
    • Changelog renamed to changelog.txt from changelog.md for performance reason
    • Deprecated backwards compatibility with versions older than v1.3.0.0
  • Bugfixes
    • getAnySlaver now takes forbidden slavers
    • Fix injured unit being deleted.
    • Fix unit history not converted from a|their
    • Chivalrous -> Chivalrious typo.
    • Fix dick corruption thrown an error on girls.
    • Fix wanderer help search for themself.
    • Elf clarification for mindmend potion.
    • Convert trait texts to use first person properly.
    • Fix history of slave order high demon.
v1.4.0.0 (January 15, 2021): Content, interactive sex, lovers, tigerkin
  • 21 new quests, 7 new mails, 1 new interaction, 23 new events, 3 new buildings, 22 new items, 2 new equipments, 10 new titles, 136 new sex actions (thanks to Innoxia, Fos, Quiver, Thavil, anonymouse21212, Anon)
  • New Feature: Interactive Sex. Most writing credits go to Lilith's Throne and Innoxia. See herefor their license. Consider giving Lilith's Throne game a try! While Innoxia has given permission for their use in this game, she in no way give her endorsement for this game.
    • Sex between you and slavers or slaves
    • 136 sex actions to choose from
    • 16 sex manuals to unlock new actions
    • New classroom building
    • Multiple variations depending on various conditions like traits, position, location, furniture, etc
  • New feature: Lovers
    • Slavers can become lovers between each other, including you
    • Will boost each others skills a lot, as well as having bonus texts here and there
    • Banning incest will disable incestuous lovers.
    • Can adjust in settings what kind of gender pairings you'd like to see
  • New Feature: Subraces support
    • Subrace acts like races most of the time, but reuse its parent race for most text, therefore minimizing maintenance cost
    • Tigerkins are implemented as a proper subrace of the neko race, to demonstrate this feature
    • Tigerkin is shipped with 3 quests, 2 opportunities, and 3 events, and more
    • Unitpool code rewritten to support this
  • New Feature: Multi-training
    • Once you have a vice leader, can assign multiple slave training in one go
  • New Feature: Potion shop
    • You can rebuy potions you have ever acquired at a steep markup
  • Quest and event generation is now deck-based, instead of completely random
    • Will guarantee that you will see all quests if you scout long enough
    • Rarity is adjusted to be a category instead of a full spectrum
  • The game is using a modded SugarCube 2 engine now (thanks to Arkerthan for the suggestion):
    • Remove save game compression to make loading faster.
    • Errors now show more meaningful information
  • Images
    • A lot more portraits (total number of portraits is now over 1000)
    • Optimize png and jpg files using optipng and optijpeg (thanks to alarmedcat)
    • Can reset unit image from settings
  • Unit Action
    • Removed equipment requirement from pet/pony trainings.
    • Unit action now will auto assign units to it by default (adjustable in settings)
    • Unit actions that are already performed (e.g., obsolete trainings) are hidden
  • Traits
    • Cached unit traits for performance.
    • Nimble and Tough are physical traits now.
    • Trait filtering and sorting options
    • job_slave, job_slaver, job_unemployed are now traits
    • join_junior and join_senior traits are now applicable to slaves
    • Renamed bg_demon to bg_mist.
    • Bodyswap no longer swaps gender. Genderswap in debug mode.
    • Children now inherits their parents innate traits
  • Duty
    • Vice-Leader now remains effective even when injured / on a quest.
    • Preferred traits for slave duties.
  • Engine work
    • Major performance improvements for: Equipments, Filter, Duty, Building, Item, Trait Picker, Unit Card, Quest card
    • Repository size cleanup (300MB -> 100MB)
  • Text
    • Support for first-person sentences in some places like unit histories and banters
    • Money now formatted with commas.
  • Content Creator
    • Can condition on quest seed in content creator
  • Quests
    • Add support for consecutive quests.
    • Remove Success+ from quest settings.
    • The rear deal is now repeatable. Potion of orifice tighening now required for anus/vagina healing.
  • Documentations are updated in many places
  • Remove sluttiness limit on player character.
  • Display option for markets menu.
  • Drop support for relationship between family members, due to maintenance and legal reasons.
  • Many Typos and Bugfixes

Developer Notes:
Contributing. The game is always looking for all and any kind of contributions! As of v1.0.6, at least 5 kind contributors who have helped by adding content into the game, while much more have helped playtest the game and give feedbacks.


First, you can help support this game by adding your stories into the game. It is very easy to do, because this game is designed from scratch to be a writer's wet dream. You do not need any programming knowledge at all to write new stories to the game, nor you need to commit to it from start. The only thing you need is to have the story in mind. Once you do, simply follow the in-game GUI tool to add your story into the game, all at your leisure. Once you are done, you can submit the finished story either in the subreddit (Example submission in the subreddit), or if you are feeling adventurous, directly in the repository. If the story fits the game, it will be added pronto, with a lot of thanks! (There is a Tutorial, but the in-game GUI tool is designed to be friendly enough that it is not necessary to read the tutorial.)

Second, the game is open-source, so programmers, artists, and other contributors are also highly welcomed! Code fixes, artwork for units, flavor texts, everything is available for improvement.

Questions? If you are hoping to contribute something and have questions, please do not hesitate to ask in the subreddit.


DOWNLOAD

All: Anonfile -
Mega - Zippyshare

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